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When all of the beauty turns to pain When all of the madness falls like rain As long as we crash and we collide We will be gorgeous, you and I.



The Bard
Apr 25 2018, 05:59 PM / Post #: 38097 Quote

So, this is a little activity I thought might be fun for everyone. We may or may not use it for some type of a game or event in the future. We’ll have to wait and see.

So this (https://dmingwithcharisma.com/2011/10/dd-st...imple-language/) is a website with a fun breakdown of the D&D stats with ‘real’ life applications beyond the simple 1-20 scale. What we thought might be fun, is to use it to determine what exactly your character’s stats might be in terms of their existence here on OUAN. Of course, we realize that characters are going to be very OP because of the very nature of our game, but it’s still a fun exercise to make you laugh and to help us better understand how our characters compare…not to mention that game we may or may not play later. ;)

I shall begin with Gwen. 8)

Gwenhwyfar Pendragon’s Stats

Dexterity | 20-21 (5): Graceful, able to flow from one action into another easily
Strength | 10-11 (0): Can literally pull their own weight
Constitution | 16-17 (3): Easily shrugs off most illnesses
Wisdom | 8-9 (–1): Forgets or opts not to consider options before taking action
Intelligence | 18-19 (4): Very intelligent, may invent new processes or uses for knowledge
Charisma | 10-11 (0): Capable of polite conversation

And now onto Percy. O.o

Percius Marillac’s Stats

Dexterity | 18-19 (4): Light on feet, able to often hit small moving targets
Strength | 6-7 (–2): Difficulty pushing an object of their weight
Constitution | 6-7 (–2): Unusually prone to disease and infection
Wisdom | 20-21 (5): Reads people and situations very well, almost unconsciously
Intelligence | 20-21 (5): Highly knowledgeable, probably the smartest person many people know
Charisma | 24-25 (7): Renowned for wit, personality, and/or looks

Hippolyta is going to be extra Op. -.-

Hippolyta’s Stats

Dexterity | 24-25 (7): Moves like water, reacting to all situations with almost no effort
Strength | 24-25 (7): Pinnacle of brawn, able to out-lift several people
Constitution | 24-25 (7): Tireless paragon of physical endurance
Wisdom | 16-17 (3): Reads people and situations fairly well
Intelligence | 18-19 (4): Very intelligent, may invent new processes or uses for knowledge
Charisma | 6-7 (–2): Terribly reticent, uninteresting, or rude

Didymus is going to be fun. XD

Didymus’ Stats

Dexterity | 8-9 (–1): Somewhat slow, occasionally trips over own feet
Strength | 12-13 (1): Carries heavy objects for short distances
Constitution | 12-13 (1): Can take a few hits before being knocked unconscious
Wisdom | 6-7 (–2): Often fails to exert common sense
Intelligence | 8-9 (–1): Has trouble following trains of thought, forgets most unimportant things
Charisma | 10-11 (0): Capable of polite conversation

And Ike is a literal God so we can tell how this is going to go…

Aethanryke’s Stats

Dexterity | 18-19 (4): Light on feet, able to often hit small moving targets
Strength | 20-21 (5): Able to out-wrestle a work animal or catch a falling person
Constitution | 24-25 (7): Tireless paragon of physical endurance
Wisdom | 24-25 (7): Nearly prescient, able to reason far beyond logic
Intelligence | 24-25 (7): Famous as a sage and genius
Charisma | 12-13 (1): Mildly interesting, knows what to say to the right people




you can dance on the grave and the bones of the children, if you know what to say / and you know it's begun from the beat of the drums, and the screams from the mouths of the babes / and we pray, as we're watching the charade / welcome to your wedding day



felix
Apr 25 2018, 06:08 PM / Post #: 38098 Quote

oh boy
I only have Aesmha so let's see....


Dexterity | 22-23 (6): Very graceful, capable of dodging a number of thrown objects
Strength | 12-13 (1): Carries heavy objects for short distances
Constitution | 12-13 (1): Can take a few hits before being knocked unconscious
Wisdom | 16-17 (3): Reads people and situations fairly well
Intelligence | 18-19 (4): Very intelligent, may invent new processes or uses for knowledge
Charisma | 14-15 (2): Interesting, knows what to say to most people

He's mostly a slippery snake, really. Wisdom is weird because he can read people/things very well but he's also quite reckless....

Charisma-wise, he's socially very smart...but also rather enjoys giving a bad impression to people so
who tf knows








Fox
Apr 25 2018, 06:13 PM / Post #: 38099 Quote

Sabel Is also a god.. this should be good( i rolled stats for her just cuase)
the Soul reaper stats:
Strength:12-13 (1): Carries heavy objects for short distances
Dexterity:1 (–5): Barely mobile, probably significantly paralyzed
Constitution:16-17 (3): Easily shrugs off most illnesses
Intelligence:8-9 (–1): Has trouble following trains of thought, forgets most unimportant things
Wisdom:18-19 (4): Often used as a source of wisdom or decider of actions
Charisma:8-9 (–1): Something of a bore or makes people mildly uncomfortable


looking at the rolls I have to luagh becuase it kinda fits. i swear i rolled these not picked them



you know if you keep this up // you'll be more scars than skin // even when you're wide awake // you're drowning in your dreams



Xy
Apr 26 2018, 02:25 AM / Post #: 38102 Quote

Poor lil' Sadhbh (she has two forms so decided to rank both lol):

Owl Form

Strength: 14-15 (2): Visibly toned, throws small objects for long distances (throws being the operative word)
Dexterity: 20-21 (5): Graceful, able to flow from one action into another easily
Constitution: 14-15 (2): Able to labor for twelve hours most days (labor meaning... hunting/flying)
Intelligence: 12-13 (1): Knows a bit more than is necessary, fairly logical
OR 1 (-5): Animalistic, no longer capable of logic or reason (depending on how long she has been in owl form and how hungry she is)
Wisdom: 20-21 (5): Reads people and situations very well, almost unconsciously (reads minds)
Charisma: 8-9 (-1): Something of a bore or makes people mildly uncomfortable (especially if they don't like birds)

Total: 14 or 9

Human Form

Strength: 10-11 (0): Can literally pull their own weight (which isn't very much)
Dexterity: 12-13 (1): Able to often hit large targets
Constitution: 12-13 (1): Can take a few hits before being knocked unconscious
Intelligence: 14-15 (2): Able to do math or solve logic puzzles mentally with reasonable accuracy
Wisdom: 20-21 (5): Reads people and situations very well, almost unconsciously (reads minds)
Charisma: 18-19 (4): Immediately likeable by many people, subject of favorable talk

Total: 13



Just once I want my life to be like an 80’s movie, preferably one with a really awesome musical number for no apparent reason.



Bones
Jul 9 2018, 12:00 AM / Post #: 38298 Quote

OMG I never did this i wanna post it....

Arthur


Strength | 14-15 (2): Visibly toned, throws small objects for long distance
Dexterity | 18-19 (4): Light on feet, able to often hit small moving targets
Constitution | 10-11 (0): Occasionally contracts mild sicknesses
Intelligence | 18-19 (4): Very intelligent, may invent new processes or uses for knowledge
Wisdom | 20-21 (5): Reads people and situations very well, almost unconsciously
Charisma | 18-19 (4): Immediately likeable by many people, subject of favorable talk

(what can I say....he's....a bit OP. But he makes up for it in how often he rolls Nat 1s)

Andrea (she gets two for two forms)

Human

Strength | 8-9 (–1): Has trouble even lifting heavy objects
Dexterity | 22-23 (6): Very graceful, capable of dodging a number of thrown objects
Constitution | 24-25 (7): Tireless paragon of physical endurance
Intelligence | 16-17 (3): Fairly intelligent, able to understand new tasks quickly
Wisdom | 6-7 (–2): Often fails to exert common sense
Charisma | 14-15 (2): Interesting, knows what to say to most people

(surprisingly bad charisma for an assassin.....)

Beasty

Strength | 24-25 (7): Pinnacle of brawn, able to out-lift several people
Dexterity | 12-13 (1): Able to often hit large targets
Constitution | 24-25 (7): Tireless paragon of physical endurance
Intelligence | 12-13 (1): Knows a bit more than is necessary, fairly logical
Wisdom | 6-7 (–2): Often fails to exert common sense
Charisma | 4-5 (–3): Has trouble thinking of others as people

(lmao)

Imami

(gonna cover both forms....)

Strength | 16-17 (3): Carries heavy objects with one arm
Dexterity | 12-13 (1): Able to often hit large targets
Constitution | 12-13 (1): Can take a few hits before being knocked unconscious
Intelligence | 24-25 (7): Famous as a sage and genius
Wisdom | 14-15 (2): Can get hunches about a situation that doesn’t feel right
Charisma | 12-13 (1): Mildly interesting, knows what to say to the right people

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